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Erik Robertson

Nordic Game Resources AB
Managing Director
The European Games Industry in five years
Ten years after the mobile shift the European games industry is reshaping again.
Will game development become, with upcoming funding schemes and the return of the console as lead platform, again a battle of mass production ?
Or will small story driven or AR/VR content dominate the picture?
What's the influence of the upcoming eSport on the production of new games ?
Influence of Brexit and EU policy on the ecosystem. How will all this affect the European Games developer community ?

  • Erik Robertson, Managing Director Nordic Game Resources AB
  • Jo Twist, CEO UKIE
  • Arne Peters, Chief Strategy Office, eSports.com
  • Ian Kelso, Co-Founder, Impossible Things (via Skype)
  • Prof. Dr. Malte Behrmann, Rechtsanwalt & Dozent bbw Hochschule (Moderator)

Erik Robertson (b. 1961) has never had a proper job. Instead, he has with varying success had own businesses, mostly where the IT and marketing fields touch. He has started a dozen or so companies, and works in the computer games industry since 1997, with development in Redikod AB, also with EU research and innovation grants. He works for the computer games industry through Nordic Game Resources AB, not least with Nordic Game, Europe's largest conference for games developers. His latest start-up is Nordic Game Ventures AB, a VC for the Nordic games industry. Erik designed and in 2006-2012 led the Nordic Game Program, a part of the official Nordic cultural co-operation between Denmark, Finland, Iceland, Norway, and Sweden. Erik has also founded several trade organisations including the European Games Developer Federation. He has started several entrepreneur and start-up support organisations, has Bachelor of Arts and Bachelor of Business Administration degrees from Lund University, and has also published internationally in the field of entrepreneurship research.

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