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Kate Edwards

Geogrify
CEO & Principal Consultant
Talk
Title: Building Better Worlds through Game Culturalization
Description: With over 25 years of experience in the game industry as a geographer and culturalization strategist, Kate Edwards has been involved in the world building process for many game titles, including major franchises such as Halo, Fable, Age of Empires, Mass Effect, and many, many others. She has seen it all when it comes to geopolitical and cultural issues that are often overlooked and can negatively affect the ability of a game to be distributed overseas, and she has seen designers miss opportunities to create more robust worlds that engage players from diverse cultural backgrounds. Come learn about the little-known field of content culturalization and how it can assist game creators with building better worlds that account for a wider range of cultural and environmental aspects.


Bio
Kate Edwards is the CEO and principal consultant of Geogrify, a consultancy for content culturalization, a Board Member of Take This, and is the former Executive Director of the International Game Developers Association (IGDA) from 2012 to 2017. In addition to being an outspoken advocate who serves in several advisory/board roles, she is a geographer, writer, and corporate strategist. Following 13 years at Microsoft, she has consulted on many game and non-game projects for BioWare, Google, Amazon and many other companies.  Fortune magazine named her as one of the "10 most powerful women" in the game industry and she was named by GamesIndustry.biz as one of their six People of the Year. In April 2018, she was honored with Reboot Develop’s annual Hero Award.
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