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Trine Laier

Klassefilm & Those Eyes
Game Director
Why I turned my spy family into a video game
The lead developer behind COSMIC TOP SECRET will show an approach on how to design a personal true story adventure game using best practises from both film- and videogame making as well s some home made dogmas. All with the ambition to let the player do the story instead of having it told.

Trine Laier is on a mission to mature the video game and the perception of video games into a just as excellent (if not even better) tool of expression as other "art" formats like film & literature  etc. She is especially interested in existential matters - how we form our own lives and navigate it in a world formed by others.                            
Trine Laier has worked with animation, art and videogames since 1991. In 2012 she graduated from the game- and animation direction line at the National Film School of Denmark, with the 1. prototype of the critically acclaimed personal documentary videogame: Cosmic Top Secret. The game was nominated as Best Artistic Achievement in 2013 and won the Most Amazing Game award at AMaze, Berlin 2016. Won 2 more awards at Indiecade LA and Doclab, IDFA in 2017 and was finalist and received 2 honorable mentions at IGF/GDC San Francisco in 2018. The game will probably be released q4 2018.    

  • Timezone devcom 2018
    America/Los Angeles
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